Job Description
PXO's Previz Animators work under the guidance of the Lead Visualization Artist and / or Supervisor in the design of pre-visualized shots and sequences for film and TV projects. Their work supports the visual development of a project from concept, through to production and VFX. In their work, they help to define shot composition, staging, lighting and camera language, including movement, lense choice and framing for a film or TV show. They also create technical information (Techvis) in diagram form or animated schematics in order to help inform the shoot.
Previz Animators may also support postvis teams during the editorial process, by integrating and compositing animation or CG elements into live action plates using either After effects or Nuke.
Requirements:
• Strong understanding of cinematic composition and lighting
• Strong character animation (timing and performance)
• Proficient in camera animation
• Knowledge of cinematic language and technical terminology
• Able to work with motion and/or performance capture data
• Able to take and interpret creative direction
• Understanding of the fundamentals of Techvis and Virtual Production
• Able to apply shooting methodology information to Previs to create technical solutions for production
Required software skills:
• Autodesk Maya
• Adobe After Effects
Additional skills:
• Unreal Engine
• Autodesk MotionBuilder
• Nuke
• Houdini
• 3DEqualizer
• PFTrack
Please note, this position is based with our German VFX team in either Stuttgart or Frankfurt. Candidates based within these regions are preferred, but we may be able to consider remote candidates based elsewhere in Europe.
Jobcode: Reference SBJ-r08o06-35-215-180-183-42 in your application.